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[Spell] The casting angle of Stampede.

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IIRC, The direction the units who are stampeding are going is the direction the caster is facing when they actually cast the ability. When you create the dummy you should have it facing the current facing of the casting unit.

If your dummy has 0 movement I'm not sure how exactly it will work (As it wont turn when it casts the ability) maybe look into that.
 
JASS:
native CreateUnit takes player id, integer unitid, real x, real y, @real face@ returns unit
Set the proper angle when you create the dummy, use degrees.
 
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