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[Spell] The best way to remove a dummy projectile

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Mar 23, 2009
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I'm writing a spell where i use a dummy unit like a projectile, and i need it's death animation - so it means i need to kill it if i do not want to use dummy's animation directly. I'm stuck at removing a dummy unit without causing a leak. To my mind, the best way to remove such "projectile" dummies is to make a trigger catching their deaths, but this still leaks.
So how can i remove remove a dummy projectile with a proper animation withot causing a leak?
 
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