The Battle for the Broken Shore

Is this a good concept for a somewhat RP-ish map?


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Hi there! Brand new developer here working on a map that will start off centered around a tactical battle for the fate of the Broken Shore. History may very well change in these matches, which will make it fun to start working on!

However, I haven't developed or scripted since I worked with Clan Light's Dawn back in 2007-2009 so I'm a bit -clueless- as to how to continue beyond where I am! So, I upload my work to be glanced over by all of you.

Things I know I need to do:

- Make the next map Epic size and properly shape the Broken Shore.
- Add enemies to the Broken Shore
- Finish scripting the hero death conditions (Defeat/Victory)
- Add more units to the Horde and Alliance pools.
- Fix the awful terrain
- Figure out how many players I actually want so the Shore isn't a mess
- Figure out if I want to make the Legion's units super buff and expensive or weak and cheap or in-between. (General balance issues, really. Grunts can fight two footmen easily.)
- Much more my tired brain can't think of
 

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Apologies. I read a little too fast, didn't sleep enough and was perhaps too excited. Thanks for moving it.
 
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I don't actually recall the definitions but I have intent to eventually transfer all of this work into a bigger map that will involve each player playing a certain faction with gameplay sort of like Dark Ages of Warcraft.
 
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