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Update! 1.1- Changed the targeting range of the starting creeps and some other green caps close to the player bases. Added more environment and rised/lowered the terrain more. Also weakened some creep camps.
25/12/2016 - Fixed the overview picture.
Din't see much Props in overview @@
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I couldn't say there are no environmental doodads at all
but it's just not well decorated, some places are plain but some are well decorated @@
This Melee map is good, its wide, open for resources, and good to play with, but the expansion sites, the creep camps are too strong, can you decrease the creep difficulty for it? that would be nice
I kinda just started playing melee map's (dota fan from day one baybe yeah! ) and i noticed that it is better to have more green creature camps then red, for one versus one.
It would be great if you could ballance it a bit
And i didnt really tested map i may do it soon so... So i cant say if there is a glitch or a bug or smtn wrong but i will give you +rep because its interesting
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