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texture change

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Dec 6, 2010
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504
hey guys, can you help me on sumthing?

i got a model that has "alternate" anims (it morphs). but my problem is that its supposed to change hair color when it morphs. i use milkshape and i set the hair into a different geoset apart from the face.. how do i get it to change into a different color in certain anims? and do i need to make/pick a separate texture for the hair color change? a detailed procedure will be greatly appreciated. thanks.
 
First, open your model via Magos.
Then, go to Windows>Geoset Animations.
Create a new Geoset Animation, and double-click it.
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On that screen
You can edit which geoset this anim is designated for (Misc>Geoset ID)
When you want the geoset to be visible (Alpha)
And what colour tinting you want the designated geoset (Color>that little white box and the button with the three dots)
 

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Level 8
Joined
Dec 6, 2010
Messages
504
i lost you there.. what i was asking is that..

how do i change my model's hair texture in certain anims.. normally its black in the texture.. and when she morphs, she becomes white haired.. thats what i mean. do i have to make a separate texture? and how do i assign it on the hair's geoset..
 
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