• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Text editing in Model Editor question.

Status
Not open for further replies.
Level 18
Joined
Aug 13, 2007
Messages
1,584
That's a rotation as described by quaternions (hypercomplex numbers). It's kind of tricky.

You can use this calculator. Enter the XYZ values you want as rotations in degrees (I think XYZ in this calculator is the same as XYZ in Magos - X for back to front axis, Y for left to right and Z for down to up, but I'm not sure) and it will convert it to the four quaternion values.
 
Status
Not open for further replies.
Top