Text editing in Model Editor question.

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That's a rotation as described by quaternions (hypercomplex numbers). It's kind of tricky.

You can use this calculator. Enter the XYZ values you want as rotations in degrees (I think XYZ in this calculator is the same as XYZ in Magos - X for back to front axis, Y for left to right and Z for down to up, but I'm not sure) and it will convert it to the four quaternion values.
 
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