Warcraft x Starcraft Converge

This Warcraft III mega map brings the Terran, Zerg, and Protoss races to the classic RTS engine with total fidelity. Designed for singleplayer or multiplayer, this project will make sure to stay true to most of the races and unit gimmicks of the Starcraft gameplay. This project will use Starcraft 2's Tech tree

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Test Map Download

Everyone can download the test map from here Testmap download for feedbacks and recommendations, currently Im using the undead's blight as creep, still figuring out how to implement a custom separate blight as creep
Theres already a terran in there but its the first one I made on that map so its still pretty wonky and all, buut Im planning to revamp it after with Protoss and Zerg
I also added comments on the codes in case in I can make the systems of the race open source and let everyone use and improve it
 
Can you update the link with the new working version. I'm playing the (8)TwilightRuins.w3x version in multiplayer and the game keeps desyncing. it is most definitely not the most up to date version because I can still move the larva and the drones don't listen to rally points. also whenever I make a roach it also guaranties desyncs.
 
Can you update the link with the new working version. I'm playing the (8)TwilightRuins.w3x version in multiplayer and the game keeps desyncing. it is most definitely not the most up to date version because I can still move the larva and the drones don't listen to rally points. also whenever I make a roach it also guaranties desyncs.
Thanks for telling me about this :thumbs_up:
Since I have no one to test the map in multiplayer, I always just have with AI for testing so I didn't notice any multiplayer related bugs
Currently I'm working on big revamp for the zerg race so sorry if I still couldn't upload the next map update
But feel free to tell me other stuff that causes desyncs so I could fix it while doing revamps:grin:
 
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