Warcraft x Starcraft Converge

This Warcraft III mega map brings the Terran, Zerg, and Protoss races to the classic RTS engine with total fidelity. Designed for singleplayer or multiplayer, this project will make sure to stay true to most of the races and unit gimmicks of the Starcraft gameplay. This project will use Starcraft 2's Tech tree

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Zerg Revamp

So after some time of contemplating, I decided to revamp the main gimmicks of the zerg and thanks to everyone's recommendations and feedbacks, I gained some ideas how to better the current map as it is, so sadly I wouldn't be able to send the next test map unfortunately, But here are just some of the stuff I've been working on and maybe finished some​





So I'm currently experimenting with stuff, but here I already finished the custom creep system, its now separate from blight, which still recedes and all, also part why I haven't made the spread blight of overlord because I couldn't nail the creep system before


Basic/Advanced Build is now implemented, took me way too long to debug xd(Already edited the nightelf build and comman.txt, but the default build remained there, if anyone can tell me how to hide it, greatly appreaciated)



The rest are the unit updates/revamps, along with their abilities and all, and mostly important QoL stuff
 
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