- Joined
- Sep 21, 2010
- Messages
- 17
To anyone within the workshop, id be glad to receive some help.
First off, though i finished the terrain (no doodads), it still needs work. im doing what i can, so i can complete my scenario campaign.
Second, i need help triggering my spells, but have little exp with WE
can u help me trig the following:
Also, what models would u suggest for these creatures i made for my custom faction, "The Ving Horde"
Ving Servant
Ving slave unit, forced into eternal servitude to the Ving Horde. Can summon structures, repair damaged units and gather gold and lumber. Ving Servants can be learn the Essence of the Void ability, which forever transform the unit into a Possessed One, a powerful and deadly melee attacker.
--Ving Servant Stats:
Hitpoints: 540
Armor: 0
Abilities: Harvest, Decommission structure, Repair, Essence of the Void (research)
Upgrades: Improve Materia (Increases structure refund amount by 75%)
--Possessed One Stats:
Hitpoints: 695
Armor: 3
Abilities: Fetish Force (grants it a 20% life steal attack), Unstable Demonic Inferno (burns nearby enemy units for 15 damage per second. Deals 10 damage per second to itself), Eternal Sunder (explodes when killed, dealing 200 damage to nearby units)
Upgrades: None
Ving Fallen
Melee fighter born devoid of peace or mercy, serving as the main grunts of the Ving army. Has Blood Fever, granting it a 15% chance to inflict an agonizing Blood disease, causing the infected unit to deal less damage. Can learn Feast ability.
--Ving Fallen Stats:
Hitpoints: 990
Armor: 2
Abilities: Blood Fever (attacked unit deals 30% less damage for 8 seconds), Feast (Devours a corpse to quickly replenish its life)
Upgrades: Viilime Digestion (increases movement speed by 60%), Grii Metabolism (Increases attack speed by 40%), Ving Endurance (Increases hit points by 25%), Torc Joint Hides (Improves defense), Torc Talons (Improves attack strength)
Ving Stalker
Long-range acid-spewing beast. Acidic attacks deal damage over time and have a 10% chance to slow enemy units movement speed. Bred to show no mercy, the Stalker prefers to kill its prey from a distance. Can learn to carry its young within its hollowed carapace, release them when killed.
--Ving Stalker Stats:
Hitpoints: 870
Armor 2
Abilities: Sporeling Acid ( grants a 10% chance to slow enemy units movement speed by 15% for 6 seconds), Bloodmaggot Dwellings (when killed, 2 Bloodmaggots spawn from its host and attack enemies, which spawn 2 more Bloodmaggots when killed. This process repeats 4 times)
Upgrades: Gorgon’s Sight (Increases range by 150), Ving Endurance (increases hit points by 25%), Torc Joint Hides (Improves defense), Trojan Strength (Improves ranged attack), Power of Void (changes attack type to chaos)
Ving Hybrid
Heavy assault unit, capable of inflicting terrible damage. Standing in its presence is certainly unsettling. Friendly units with a 600 range receive 15% increased damage and +5 armor, while enemies receive -4 armor penalty. Attacks deal a small AoE damage to nearby foes.
Thanx
First off, though i finished the terrain (no doodads), it still needs work. im doing what i can, so i can complete my scenario campaign.
Second, i need help triggering my spells, but have little exp with WE

- Healing Aura-- grants life bonus and life regeneration (%) to nearby friendlies
- Call of the Basilisk-- summons mighty Basilisk to attack, skills improve by level
- Xavier's Righteous Heart-- 25% chance to release healing wave on friendlies, chain lightning damage to enemies
- Chain Mana Burn-- damages based on mana damage to nearby foes
- Spell Disruptor Ward-- spellcasters take damage when they cast spells
- Arcane Gift-- Restores mana based on damage taken
Also, what models would u suggest for these creatures i made for my custom faction, "The Ving Horde"
Ving Servant
Ving slave unit, forced into eternal servitude to the Ving Horde. Can summon structures, repair damaged units and gather gold and lumber. Ving Servants can be learn the Essence of the Void ability, which forever transform the unit into a Possessed One, a powerful and deadly melee attacker.
--Ving Servant Stats:
Hitpoints: 540
Armor: 0
Abilities: Harvest, Decommission structure, Repair, Essence of the Void (research)
Upgrades: Improve Materia (Increases structure refund amount by 75%)
--Possessed One Stats:
Hitpoints: 695
Armor: 3
Abilities: Fetish Force (grants it a 20% life steal attack), Unstable Demonic Inferno (burns nearby enemy units for 15 damage per second. Deals 10 damage per second to itself), Eternal Sunder (explodes when killed, dealing 200 damage to nearby units)
Upgrades: None
Ving Fallen
Melee fighter born devoid of peace or mercy, serving as the main grunts of the Ving army. Has Blood Fever, granting it a 15% chance to inflict an agonizing Blood disease, causing the infected unit to deal less damage. Can learn Feast ability.
--Ving Fallen Stats:
Hitpoints: 990
Armor: 2
Abilities: Blood Fever (attacked unit deals 30% less damage for 8 seconds), Feast (Devours a corpse to quickly replenish its life)
Upgrades: Viilime Digestion (increases movement speed by 60%), Grii Metabolism (Increases attack speed by 40%), Ving Endurance (Increases hit points by 25%), Torc Joint Hides (Improves defense), Torc Talons (Improves attack strength)
Ving Stalker
Long-range acid-spewing beast. Acidic attacks deal damage over time and have a 10% chance to slow enemy units movement speed. Bred to show no mercy, the Stalker prefers to kill its prey from a distance. Can learn to carry its young within its hollowed carapace, release them when killed.
--Ving Stalker Stats:
Hitpoints: 870
Armor 2
Abilities: Sporeling Acid ( grants a 10% chance to slow enemy units movement speed by 15% for 6 seconds), Bloodmaggot Dwellings (when killed, 2 Bloodmaggots spawn from its host and attack enemies, which spawn 2 more Bloodmaggots when killed. This process repeats 4 times)
Upgrades: Gorgon’s Sight (Increases range by 150), Ving Endurance (increases hit points by 25%), Torc Joint Hides (Improves defense), Trojan Strength (Improves ranged attack), Power of Void (changes attack type to chaos)
Ving Hybrid
Heavy assault unit, capable of inflicting terrible damage. Standing in its presence is certainly unsettling. Friendly units with a 600 range receive 15% increased damage and +5 armor, while enemies receive -4 armor penalty. Attacks deal a small AoE damage to nearby foes.
Thanx