- Joined
- Jun 13, 2008
- Messages
- 59
[REQUEST]
I need a terrain detect trigger for my map. It should work like this:
When a unit walks into water-terrain, his health will gradually drop. While on Lava terrain, it will gain speed and attack bonus.
And the trigger should not depend on regions.
Jass will be good, but GUI will be better.
[DETAILS]
Generic Informations
Map Size : Huge ( 192 x 192 )
Speed+Attack Bonus
Lava tiles : Little circle on the center of the map and done through triggered-skill
# of Units affected : 3-15
Health Penalty
Water tiles : Bending rivers (making region trigger useless)
# of Units on the map : 12-225
# of Players : 12
[RAINBOW]All helps and suggestions are appreciated[/RAINBOW]
I need a terrain detect trigger for my map. It should work like this:
When a unit walks into water-terrain, his health will gradually drop. While on Lava terrain, it will gain speed and attack bonus.
And the trigger should not depend on regions.
Jass will be good, but GUI will be better.
[DETAILS]
Generic Informations
Map Size : Huge ( 192 x 192 )
Speed+Attack Bonus
Lava tiles : Little circle on the center of the map and done through triggered-skill
# of Units affected : 3-15
Health Penalty
Water tiles : Bending rivers (making region trigger useless)
# of Units on the map : 12-225
# of Players : 12
[RAINBOW]All helps and suggestions are appreciated[/RAINBOW]

Last edited: