- Joined
- Feb 2, 2006
- Messages
- 1,633
Hey,
maybe some of you have seen the movie Tenet: Tenet (2020) - IMDb
I like the concept of the movie of moving forward and backward through time and thought about making a game/map with the concept.
I have already found this video on YouTube:
He changed the fact that you cannot change things when going backwards. Otherwise, it would only be good for a movie not a game because all scenarios would be fixed.
I have created a small prototype where I can move forward through time and it stores the location and facing of my unit and when I go back, it creates a copy of the unit and the old unit will go backward the stored path.
I think it will only work for multiplayer if all players either go together forward or backward through time.
What do you think? There could be interesting ways to solve missions with this concept. One could also create scenarios where something happens backwards and you have to to something at a certain time and then go forward again and do something else.
edit:
I have created a small prototype map with one hero who moves forward and backward:
maybe some of you have seen the movie Tenet: Tenet (2020) - IMDb
I like the concept of the movie of moving forward and backward through time and thought about making a game/map with the concept.
I have already found this video on YouTube:
I have created a small prototype where I can move forward through time and it stores the location and facing of my unit and when I go back, it creates a copy of the unit and the old unit will go backward the stored path.
I think it will only work for multiplayer if all players either go together forward or backward through time.
What do you think? There could be interesting ways to solve missions with this concept. One could also create scenarios where something happens backwards and you have to to something at a certain time and then go forward again and do something else.
edit:
I have created a small prototype map with one hero who moves forward and backward:
Last edited: