Moderator
M
Moderator
20:48, 23rd Jan 2010
CloudWolf: I'll admit, when I first saw this I thought it was a recolour. However, closer inspection revealed a lot of the skin has changed
The skin looks ok, however, a lot of it is quite blurry and it looks like it could do with some extra detail. The axe also looks a tad strange :S However, the skin also has a lot of good aspects to it
I like how you have done the flesh. Its nicely defined in most parts, I also quite like the face. Its different and unique 
However, I feel the skin needs more detail before it can be approved. Perhaps some more definition on his totems? as you can't really see the skull in game
I would also reccomend re-doing the axe. I'll leave it as pending for the time being, as I'm confident you have the skills to improve it 
15:58, 24th Jan 2010
CloudWolf: Aha! The axe looks much better now
It has a clearly defined blade and it looks half-decent in-game now
I reckon this skin is definately approvable now. Although, if you have the time, you should try to define the details on the totem better as theyre a tad blurry.
Also, it might be worth saving the file at about 70% quality. You could probably shave 100kb of the filesize, and you won't even notice the difference in-game
Other than thatm great job!
CloudWolf: I'll admit, when I first saw this I thought it was a recolour. However, closer inspection revealed a lot of the skin has changed
However, I feel the skin needs more detail before it can be approved. Perhaps some more definition on his totems? as you can't really see the skull in game
15:58, 24th Jan 2010
CloudWolf: Aha! The axe looks much better now
Also, it might be worth saving the file at about 70% quality. You could probably shave 100kb of the filesize, and you won't even notice the difference in-game
Other than thatm great job!