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[Solved] target float ability

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Oct 4, 2011
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Hi i have a Hero im making and I want one of his abilities to make a target enemy float for (X) seconds and some other stuff like slow all enemies in an aoe of the target and add a small blueish vertex coloring to the target unit. but basically what im asking. Is how do you make a unit appear to float and how would i do this..
 
You can add the ability "Crow Form" and then remove it to allow the unit to have their flying height modified. (essentially making them look like they are floating)

http://www.hiveworkshop.com/forums/tutorial-submission-283/how-give-unit-ability-fly-201936/

Just use:
  • Animation - Change <YourUnit> flying height to <Flying Height> at <Rate>
Afterward. For example:
  • Unit - Add Crow Form to (Triggering Unit)
  • Unit - Remove Crow From from (Triggering Unit)
  • Animation - Change (Triggering Unit) flying height to 500.00 at 0.00
 
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