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Take control over unit?

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Level 3
Joined
Jul 19, 2014
Messages
38
Events
Unit - A unit owned by Player(you) acquires an item
Conditions
(Item being manipulated) Equal to (Item that you buy)
Actions
Unit - Change ownership of Unit(the building) to Player(you) and change color

That would work perfectly, it's simple c:, srry for the not trigger resource used, I'm still learning how to paste triggers directly xD, but its practically the same, good luck!
 
Level 11
Joined
Jun 26, 2014
Messages
504
Events
Unit - A unit owned by Player(you) acquires an item
Conditions
(Item being manipulated) Equal to (Item that you buy)
Actions
Unit - Change ownership of Unit(the building) to Player(you) and change color

That would work perfectly, it's simple c:, srry for the not trigger resource used, I'm still learning how to paste triggers directly xD, but its practically the same, good luck!

Thanks so much! I know its easy and basic but Im a newbie :D
 
Events
Unit - A unit owned by Player(you) acquires an item
Conditions
(Item being manipulated) Equal to (Item that you buy)
Actions
Unit - Change ownership of Unit(the building) to Player(you) and change color

That would work perfectly, it's simple c:, srry for the not trigger resource used, I'm still learning how to paste triggers directly xD, but its practically the same, good luck!

To denote a trigger go to the advanced option of editing a post and look for the little gear; press it and put the trigger text between the two bracket trigger denoters

Example:
  • Events
  • Unit - A unit owned by Player(you) acquires an item
  • Conditions
  • (Item being manipulated) Equal to (Item that you buy)
  • Actions
  • Unit - Change ownership of Unit(the building) to Player(you) and change color
Press Quote on my reply to see everything in text form.
 
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