Hi everyone.
I've bring you a simple remake of nice castle defense map, which first version was made in 2007!!! LOL. Yep, cause in long travel I have a lot of free time and my lovely WC3 without LAN/Internet, I decided to make an AI for this map.
I hope, everyone knows what the map is it
Simply, teams must destroy enemy Main Castle by building different spawns - barracks, laboratories, etc.
I know that there are exist a lot of variation of this map with more builders, but I have just this version - straightly from my memories. I'm sorry that there aren't any screenshots - it's very difficult to upload it by the 3G.
What can AI?
He can break you down in 15 minutes, but he is a little bit noob yet and sometimes run away from enemies base. He makes not powerful units, but a lot of middle, so after 10 minutes my old notebook has lags due to a lot of units.
Also, till I relax with it in WE, I thought, that it possible interesting make this map in independent game in Unity or UE with different maps for example) What do you think about it?
-----------------
ver.4.2
- Balance units counts after 10 minutes of game (AI had limits of units)
- Balance the Hero Tower
- Ability of Repairing the Castles (AI don't use it)
- Power of AI was decreased (now you can win in team with AI vs 3 AI)
I've bring you a simple remake of nice castle defense map, which first version was made in 2007!!! LOL. Yep, cause in long travel I have a lot of free time and my lovely WC3 without LAN/Internet, I decided to make an AI for this map.
I hope, everyone knows what the map is it
Simply, teams must destroy enemy Main Castle by building different spawns - barracks, laboratories, etc.
I know that there are exist a lot of variation of this map with more builders, but I have just this version - straightly from my memories. I'm sorry that there aren't any screenshots - it's very difficult to upload it by the 3G.
What can AI?
He can break you down in 15 minutes, but he is a little bit noob yet and sometimes run away from enemies base. He makes not powerful units, but a lot of middle, so after 10 minutes my old notebook has lags due to a lot of units.
Also, till I relax with it in WE, I thought, that it possible interesting make this map in independent game in Unity or UE with different maps for example) What do you think about it?
-----------------
ver.4.2
- Balance units counts after 10 minutes of game (AI had limits of units)
- Balance the Hero Tower
- Ability of Repairing the Castles (AI don't use it)
- Power of AI was decreased (now you can win in team with AI vs 3 AI)
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