- Joined
- Nov 20, 2005
- Messages
- 1,251
I have 2 variables going together with 2 different rain styles(heavy and light). My goal is to use them to swap rain conditions gradually over time, so that at elapsed x seconds of game time, light rain starts, and later, at elapsed y seconds of game time, heavy rain starts and light rain turns off(right after heavy one starts). Triggering light rain is easy.
Actions:
- Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Light)
- Set lightrain = (Last created weather effect)
- Environment - Turn lightrain On
Then, later on, in another trigger:
Actions:
- Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Heavy)
- Set heavyrain = (Last created weather effect)
- Environment - Turn lightrain Off
- Environment - Turn heavyrain On
Later on i wanna turn it back to light, so i use:
Actions:
- Environment - Turn heavyrain Off
- Environment - Turn lightrain On
However, nothing happens. Everything just works fine when i start light rain in the first place, but then heavy rain won't replace light rain. Am i doing something wrong?
Actions:
- Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Light)
- Set lightrain = (Last created weather effect)
- Environment - Turn lightrain On
Then, later on, in another trigger:
Actions:
- Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Heavy)
- Set heavyrain = (Last created weather effect)
- Environment - Turn lightrain Off
- Environment - Turn heavyrain On
Later on i wanna turn it back to light, so i use:
Actions:
- Environment - Turn heavyrain Off
- Environment - Turn lightrain On
However, nothing happens. Everything just works fine when i start light rain in the first place, but then heavy rain won't replace light rain. Am i doing something wrong?