• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Swamp of Madness v1.2

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
A simple melee map.

Plz comment with any suggestions or problems.

1.2 updates:
-Less Creeps.
-Terrain has been improved.

Keywords:
melee,swamp
Contents

Swamp of Madness v1.2 (Map)

Reviews
This map had been examined by Alexis Septimus. If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under...

Moderator

M

Moderator

Review
Notice & Contact
This map had been examined by Alexis Septimus. If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under certain circumstances. It would be selfish to request constantly a mod/admin to keep review your map as there is many other maps waiting for approval as well.

However, if you still insist of another review after it had been review for second time. Feel free to contact other admin.

To contact Alexis Septimus, please click this
new_mail.png
Visitor Message.
Map Review


[Yes] Author & map name
[Yes] Map description
[Yes] THW rules & regulation
[Yes] Map in English language
[Yes] No Error/Crash/Fatal error
[No] Quality are acceptable
[Yes] Not stolen/hack/de-protect map

Status : Review
Condition : Average
Review : 1

Note : None of the creep drop item and most of them have been place randomly with random facing position, not forget to mention that some of the gold mine doesn't have any creep guarding over it.

Unless it is 1 vs 1 map, all gold mine with player starting location must have creep along with it or else player could use this as their advantage to earn gold faster.

Terrain doesn't impress me either as you only use the tree to living up the place, try add other type of destructible/doodad such as rock or weed.

2 weeks to improve it or else I would reject it.

Reminder
The map might not be fully tested, if any user of the map found bug/error or anything else. Feel free to contact Alexis Septimus by clicking this
new_mail.png
Visitor Message.
14:40, 4th December 2008
Rui:
No updates have been made to an Unacceptable quality map. [highlight]Rejected[/code].
 
Level 5
Joined
May 20, 2008
Messages
184
Hm, don't see to many normal melee maps.

But this one isn't very good. It looks good, but there aren't enough doodads.

The main problem though, is the creeps, there's WAY too many of them everywhere. Most are just in the open... not even guarding anything.
And the creeps don't match well, like infernals and slime monsters together.

Oh, and way too many infernals.
 
Level 2
Joined
Oct 3, 2008
Messages
15
Hm, don't see to many normal melee maps.

But this one isn't very good. It looks good, but there aren't enough doodads.

The main problem though, is the creeps, there's WAY too many of them everywhere. Most are just in the open... not even guarding anything.
And the creeps don't match well, like infernals and slime monsters together.

Oh, and way too many infernals.

i think he is right too many infernals seems imposible :hohum:

3/5
 
Top