1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Head to the 33rd Modeling Contest Poll and drink to your heart's desire.
    Dismiss Notice
  3. Choose your means of doom in the 17th Mini Mapping Contest Poll.
    Dismiss Notice
  4. A slave to two rhythms, the 22nd Terraining Contest is here.
    Dismiss Notice
  5. The heavens smile on the old faithful. The 16th Techtree Contest has begun.
    Dismiss Notice
  6. The die is cast - the 6th Melee Mapping Contest results have been announced. Onward to the Hive Cup!
    Dismiss Notice
  7. The glory of the 20th Icon Contest is yours for the taking!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Suto's Castle TD (v1.2)

Submitted by Suto
This bundle is marked as approved. It works and satisfies the submission rules.
Welcome to

Suto's Castle TD

V1.2

A nicely designed team surivival tower defense with lots of different creep abilities.
It features Leaders which can actually level up from the kills of your towers and learn abilities, interesting and interactive boss battles as well as a special "Multiple Wave Race Mode", its not the easiest tower defense out there but it sure is beatable on all 4 difficulties.
There are a lot more features implanted like income, bounty sharing, tower upgrades, unique towers, special traps, castle gates and so on.


This map is protected.
_____________________________

Changelog:

V1.2

Added compatibility with War3 TFT Patch 124e
Fixed a glitch with magic towers not attacking correctly.

V1.01:

Bugs:
Cooldown for champions fixed, you can now challenge a champion every 5 seconds.
Multiple Wave Race: Last boss will spawn now.
Spawning Round 51 bug fixed.
Teleporting units (Round 9, Crypt Lord) are able to teleport through a closed castle gate now.
Illusions in round 21 will not drain lifes any more.
Rounds after bosses now always spawn 4 seconds after the last boss died, or after a maximum time.
Might will not be autocasted on magic towers any longer.

Balacing:
Champions now cost only 500 gold.
Let's Rock: Rounds now spawn only 20 instead of 25 creeps.
Kamikaze Copters are easier now.
Last boss has more hitpoints but moves significantly slower.
The Crypt Lord has a new ability.
The Defender of the Empire has a new ability.
Healing Wards (Round 6) are stronger now but attackable.
Doomed only affects units of the same player, not all Mountain Giants in range.
Healers heal slightly more now.
Ballistas Critical Strike average damage reduced.
Roaster Trap reduces the enemies armor now by 15 instead of 25.
Shredder Tower Chance to gain reputation increased.
Assassin bonus now reduces the traps chance to be discovered by 90%.
Merchants Bribe mana cost reduced.
Teleport Tower now has a real instant kill chance.
Traps chance to be discovered was increased.
Tower bonus now only works on every players main (biggest) tower.

Misc:
If one castle looses the other one can continue playing and will not automatically win the game.
Champion levels can now be checked by selecting the challenged champion.
Dark Summoners Minions now have a jump ability to fly over short distances.
Removed the old Bounty Hunter tower.
New tower: Headhunter (Special: High Damage).
New possible Headhunter upgrades:
- Bounty Hunter (Special: Berserk).
- Trapper (Special: Ensnare).
All towers will face the direction of their target when attacking.
Optimized various abilities.
Added Hotkeys to the difficulty and game mode selection.



Keywords:
Tower Defense, TD, Suto, Castle, Team, Survival, Race, Multiple Wave
Contents

Suto's Castle TD (v1.2) (Map)

Reviews
Moderator
11:52, 26th Oct 2008 Rui: Very nice map! Certainly one I want to have in the Hive's Map Section. With a rating of 4/5 (Recommended), this map is Approved! I have posted my comment for version 1.01 of this map on post #2.
  1. 11:52, 26th Oct 2008
    Rui:
    Very nice map! Certainly one I want to have in the Hive's Map Section. With a rating of 4/5 (Recommended), this map is Approved!
    I have posted my comment for version 1.01 of this map on post #2.
     
  2. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,529
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Rui's review on version 1.01 of "Suto's Castle TD"
    Pluses and Minuses
    √ Gameplay
    √ Originality
    √ Balance
    √ Packaging
    √ Spelling & Grammar
    √ Bugs
    √ Terrain

    +/- Replaying worth
    +/- Object Editor work quality
    I enjoyed this castle defense. You rarely had time to stop, you had to be constantly in action. The gameplay was, more or less, unique from all the other tower defenses I've played. Special distinction to the various modes and options of the game. For what I could see, no bugs whatsoever.
    Overall, the game seemed to be pretty balanced. The bosses were somewhat hard, but I was still an unexperienced player, which might have led to that opinion. No rough edges, such as bugs or spelling mistakes, and a very well chosen minimap image that catches one's eye when browsing. Either the author is an experienced map maker, or he actually tested his map before releasing it...!
    I have, however, doubts about the replay value (if the game is worth playing again). Even with all the modes and difficulty settings, the game is pretty much the same, and while bathing in professionalism is pleasing, won't the game get boring over time?
    My doubts also fall on the quality of the author's object editor work quality: I didn't notice an obvious variation on the creeps' strengths and weaknesses.


    My rating for this map is 4/5 (Recommended). Being that so, this is certainly a map I want to have in the Map Section – Approved!
     
  3. Xarwin

    Xarwin

    Joined:
    Nov 16, 2006
    Messages:
    2,233
    Resources:
    3
    Icons:
    1
    Maps:
    1
    Tutorials:
    1
    Resources:
    3
    An awesome td map in my opinion.

    I enjoyed playing as you are never doing nothing like Rui mentioned before.
    Also, it has something more then all the other td's, which makes this map more then unique! :)
     
  4. EpixBelongToMe

    EpixBelongToMe

    Joined:
    Aug 19, 2006
    Messages:
    188
    Resources:
    1
    Maps:
    1
    Resources:
    1
    am i wrong or wasnt this map already uploaded, deleted and now reuploaded after some bad ratings?


    but anyways i think the td is very nice. the only problem i think is that the bottom positions are kinda easier to play than the upper ones.
     
  5. xtc_

    xtc_

    Joined:
    Jun 23, 2008
    Messages:
    44
    Resources:
    0
    Resources:
    0
    Well made TD with original style.

    Only I dont like these reputation points when playing alone or with friend. Kinda not balanced on easy lvl. I didnt play with full house yet but it seems to be more than Tower War - not Tower Defence.
     
  6. mecatronic

    mecatronic

    Joined:
    Jun 20, 2005
    Messages:
    112
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Hey man, congratulations!

    it's a very well made map, I'd have to spend a whole hour typing what wonderful things you've made that I loved, but I'll skip that and go straight to the point.

    Most AoE spell towers bug (flame strike and fog, to name a few). I think they try to cast the spell as soon as an enemy enters range, but they don't 'end' casting it. The spell icon gets that green border and the button seems "pressed", but it stays that until you cast it manually.

    Besides this bug, there are a few minor issues I'd like to point out:
    - The focus fire skill orders your summons to attack too. This is fine, but sometimes the enemy is outside the castle and you have those spirits from the lich hero (sorry, just played once and forgot the name), and they die once they cross the gates.
    - The same summons have a jump spell, that has (in my opinion) a range too short. You have to stay REALLY close to the wall to make them jump over it.
    - Late game, I think it gets really lame, because I had A LOT of gold and no reputation (even challenging champions whenever I could), so the best thing I could do was spam the hammer tower all over the map, and it worked quite fine.

    That's it, great work on the map.
     
  7. shiron

    shiron

    Joined:
    Dec 28, 2008
    Messages:
    5
    Resources:
    0
    Resources:
    0
    A good TD but not the best TD.
    I think eeve! TD and original Skibi TD is better.
    But you work very well with this map.
    There is a bug that sometimes magic tower don't use the magic.
     
  8. ReDeR

    ReDeR

    Joined:
    Jan 21, 2009
    Messages:
    12
    Resources:
    0
    Resources:
    0
    I love this TD because ITs UNIQUE.. but borring :) 4/5
     
  9. ProfessorZmurge

    ProfessorZmurge

    Joined:
    Jul 7, 2008
    Messages:
    332
    Resources:
    0
    Resources:
    0
    Awesome TD.
     
  10. bboy-tiger-

    bboy-tiger-

    Joined:
    Jul 28, 2007
    Messages:
    899
    Resources:
    0
    Resources:
    0
    Quite impressive TD.
     
  11. Yay4Anime

    Yay4Anime

    Joined:
    Jul 30, 2009
    Messages:
    15
    Resources:
    0
    Resources:
    0
    ._... stupid patch

    I would simply looove to play this, but it doesn't work with the 1.24 patch :ccry:
     
  12. FrozenFenrir

    FrozenFenrir

    Joined:
    Jul 14, 2008
    Messages:
    540
    Resources:
    0
    Resources:
    0
    is there any possibility that this map gets updated to the 1.24 patch?=(
     
  13. cedi

    cedi

    Joined:
    May 19, 2008
    Messages:
    165
    Resources:
    7
    Icons:
    2
    Spells:
    5
    Resources:
    7
    Nice one!

    cedi
     
  14. miczzh18

    miczzh18

    Joined:
    Oct 31, 2008
    Messages:
    5
    Resources:
    0
    Resources:
    0
    :cute: i like TD :cute:
     
  15. HellPunisher

    HellPunisher

    Joined:
    Jan 15, 2010
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Thank you so much for updating this map!!! It is the best TD ever!
     
  16. Tleno

    Tleno

    Joined:
    Jul 6, 2008
    Messages:
    4,782
    Resources:
    2
    StarCraft II Resources:
    2
    Resources:
    2
    Yes! I was waiting so long to see one of greatest TDs I ever played working again!
     
  17. Domasi

    Domasi

    Joined:
    Aug 14, 2009
    Messages:
    117
    Resources:
    0
    Resources:
    0
    Oh my God it's finally working with the new patch. Thank you!
     
  18. BlackKnightTGS

    BlackKnightTGS

    Joined:
    Jun 21, 2009
    Messages:
    316
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Awesome TD :grin: 5/5
     
  19. SomeRandomDeleted Dr. Cabbage0

    SomeRandomDeleted Dr. Cabbage0

    Joined:
    Jan 11, 2008
    Messages:
    440
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Nice TD, need more maps like this, 4/5

    If it's the best TD ever, why give a 4/5 ? U r stupid..