- Joined
- Apr 7, 2008
- Messages
- 176
I created a Clay Golem and a Fire Golem spell from Diablo 2 that are based on the Feral Spirit spell from the Farseer.
So obviously when cast they get mixed up, they end both casting at same time.
I had to base it on the same spell though because its the only one that will kill off the previously summoned unit.
If someone knows what Data line causes it to do that so i can change another spell or can come up with a Trigger to fix it. I would greatly appreciate it.
So obviously when cast they get mixed up, they end both casting at same time.
I had to base it on the same spell though because its the only one that will kill off the previously summoned unit.
If someone knows what Data line causes it to do that so i can change another spell or can come up with a Trigger to fix it. I would greatly appreciate it.