Chaosy
Tutorial Reviewer
- Joined
- Jun 9, 2011
- Messages
- 13,239
Hello. I was trying to detect if a part of string A matches string B. Somehow it bugs a lot.
None of these characters exist in the string "hej"
it should look like:
h
e
j
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Settings
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Events
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Map initialization
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Conditions
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Actions
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Set colors[1] = |c00FF0303
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Set commands[1] = [red]
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Set endCommand = [/end]
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Set count = 1
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JASS:
hook TransmissionFromUnitWithNameBJ x
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System
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Events
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Conditions
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Actions
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Custom script: endfunction
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Custom script: function x takes force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing
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Custom script: local string udg_message = message
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For each (Integer message_loop) from 1 to (Length of message), do (Actions)
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Loop - Actions
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For each (Integer command_loop) from 1 to count, do (Actions)
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Loop - Actions
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For each (Integer character_loop) from 1 to (Length of commands[command_loop]), do (Actions)
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Loop - Actions
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Set s1 = (Substring(message, message_loop, message_loop))
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Set s2 = (Substring(commands[command_loop], character_loop, character_loop))
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Game - Display to (All players) the text: s1
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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s1 Equal to s2
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Then - Actions
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Game - Display to (All players) the text: ss
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Else - Actions
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test
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Events
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Player - Player 1 (Red) skips a cinematic sequence
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Conditions
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Actions
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Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Chaos: Play No sound and display hej. Modify duration: Set to 2.00 seconds and Don't wait
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None of these characters exist in the string "hej"
it should look like:
h
e
j
Last edited: