- Joined
- Jun 9, 2006
- Messages
- 5
I just started working on a new map a few days ago, and everything went fine until on one occasion (after clicking on "test map"), the units in the map all started to have maxed out speed, causing them to walk very fast. This had never happened in previous situations where I tested my map. I checked in the unit editor, but the move speed was still at default. There were no auras that increased their speed. When I moved my cursor to check their speed in the game, it said "Very Fast" in green text... I then thought it might have been a faulty trigger so I disabled all my triggers, but the units in my map still moved "Very Fast"... anyone knows the cause and solution to my problem? Thanks