- Joined
- Mar 24, 2013
- Messages
- 1,105
Hello I am trying to make it so if the user orders a few specific units that are already placed on the map to move/attack they don't move, they just keep standing. I tried this:
But it doesn't do anything. Anyone have a suggestion?
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MoveCancel
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Events
- Unit - A unit Is issued an order targeting an object
- Unit - A unit Is issued an order targeting a point
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
- (Triggering unit) Equal to Knight 0011 <gen>
- (Triggering unit) Equal to Priest 0012 <gen>
- (Triggering unit) Equal to HeroKnight 0015 <gen>
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Conditions
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Or - Any (Conditions) are true
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Then - Actions
- Unit - Order (Ordered unit) to Stop
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
But it doesn't do anything. Anyone have a suggestion?