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"StilHouse_NoStairs" still has a faulty decay animation and does not disappear at the end of he death animation.
Furthermore you might want to make the parts remain in the Decay animations similar to the decaying parts of Human/Orc buildings (using...
Cool idea filling this open slot for doodads. the stairs seem a little out of place though, if the ground is too watery to put a building foundation on then the stairs would sink or rot too. The flat stairs don't look like anybody could walk up them. If i use this i think ill put a separate ladder doodad up to the doors on the no stairs version.
"StilHouse_NoStairs" still has a faulty decay animation and does not disappear at the end of he death animation.
Furthermore you might want to make the parts remain in the Decay animations similar to the decaying parts of Human/Orc buildings (using the deathSmug.blp texture)
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