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status/roof

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events-
unit is attacked
conditions-
unit type of attacking unit equal to (unit-type)
level of Add Str Ability equal to (Integar)
actions-
set Ran_Inte = random integar between 1 and 5
if Ran_Inte equal to 2 or less
then do Add 1 to attcking unit's strength attribute
else do nothing

to give a doodad height, use the doodad editor. it SHOULD be in there.
 
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