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I found a dump of the game archive containing fbx files on a forum.
I imported the fbx file in Blender, salvaged the walk & death animation, otherwise I added IK constraint to the existing rig and did the rest of the animations in Blender (fairly easy).
Used Retera model studio and its tw1lac fork.
Recommended art attribute for the editor :
Attack :
X: 0
Y: 75
Z: 65
Combat Animation Damage Point: 0.3
I edited the texture :
Added Team Color
Color modification so the texture fit Warcraft 3 classic style
Converted to BLP
Added attachment points
Added particles
Added Sound, Collision shape, Camera
Made a custom projectile to fit this model
I'd like to credit @twilac for updating @Fingolfin blender plugin, especially for adding action animation export to mdx, wouldn't have made this model without this.
Plugin link : GitHub - tw1lac/mdl-exporter at 3.4
Displays properly in wc3 editor.
Model works and displays fine in both SD & HD modes ingame.
Health & Mana bars display properly ingame.
Has a Portrait and its' camera-facing is properly placed.
All attachment point(s) are working.
Has simple .blp...
You must include the company/author of the model you ported/modified in the author(s) [In this case it's Sony Online Entertainment] Simply click Edit -> Add Author -> Type in the company, this is now a must to have it approved.
Verdict:5/5 - Approved + High Quality - Pending adding "Sony Online Entertainment" to author list to have it fully approved)
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