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Recommended projectile launch art attribute for the editor :
Attack One :
X: 0
Y: 120
Z: 120
Recommended Combat Animation Damage Point: 0.040
Used Asset Studio to export the meshes & animations to FBX format
Imported the FBX file in Blender 4.1 then exported the meshes & animations using the blender plugin mdl-exporter
Duplicated the tank mesh, 1 for the death animation, 1 for the live animation with a global animation for the hover effect
Added attachment point
Added particles
Added Stand & Walk animation variant with the turning turret
Slightly modified the Death animation
04/02/2025 : Fixed the texture which had fake mipmaps
I'd like to credit @twilac for updating @Fingolfin blender plugin, especially for adding action animation export to mdx, wouldn't have made this model without this.
Plugin link : GitHub - tw1lac/mdl-exporter at 3.4
I have a graphical bug with this model. When i zoom out the camera, these defects appear (Reforget version)! All other models are OK. Can you fix it please?
I have a graphical bug with this model. When i zoom out the camera, these defects appear (Reforget version)! All other models are OK. Can you fix it please?
Can you share a higher-quality picture?
Do you play on SD or HD graphics? I am on SD, I do not have HD, and I can't reproduce the error, I am not clearly seeing in the picture if the issue comes from the texture or the model.
Edit : Nvm sanity tester basically says the texture if faulty, gonna fix
Edit2 : I fixed the texture, you have to re-download the model, and you just need to replace the texture in your map, let me know if it doesn't work.
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