- Joined
- Jul 25, 2009
- Messages
- 3,091
Okay, I have two problems, one fairly major, the other fairly minor.
I'm using a modified squad system made by Amigu in the spells section. I'm too lazy to make my own. :<
Problem 1. I have certain squads limited in my map, which means when you finish a squad of 6 Axemen, and your limit is 6 Axemen, you can no longer place Axemen into the unit queue, because the game thinks you've reached your limit. I can't just double the amount of units that are limited, because then people would make multiple production structures and spam the queue with 18 or so squads, and abuse the glitch...
Known Solutions...
1. Remove limits from squads completely. (50% favorability)
2. Double limits. (12%)
3. Use standard WC3 food. (50%)
4. Retain squad limits using triggers to remove abuse... (100%, but is there a way?)
Problem 2. There are no squad systems on THW in GUI that don't completely suck ass, so does anyone have a good squad system they can recommend me, or one they can make for me? Any of the like.
Thanks for the help.
I'm using a modified squad system made by Amigu in the spells section. I'm too lazy to make my own. :<
Problem 1. I have certain squads limited in my map, which means when you finish a squad of 6 Axemen, and your limit is 6 Axemen, you can no longer place Axemen into the unit queue, because the game thinks you've reached your limit. I can't just double the amount of units that are limited, because then people would make multiple production structures and spam the queue with 18 or so squads, and abuse the glitch...
Known Solutions...
1. Remove limits from squads completely. (50% favorability)
2. Double limits. (12%)
3. Use standard WC3 food. (50%)
4. Retain squad limits using triggers to remove abuse... (100%, but is there a way?)
Problem 2. There are no squad systems on THW in GUI that don't completely suck ass, so does anyone have a good squad system they can recommend me, or one they can make for me? Any of the like.
Thanks for the help.