Event-
Unit Attacks
condition-
Triggering unit has "SPLIT SHOT"
Level of SPLIT SHOT = 1
Actions-
Set Target1 = Random unit from Units within 250 (or so) of attacked unit
Set target2 = Random unit from Units within 250 (or so) of attacked unit matching Traget2 not equal to target1
Set target = Random unit from Units within 250 (or so) of attacked unit matching Traget3 not equal to target2
Create one *DUMMY ATTACKER* for oner of triggering unit position of triggering unit
Set 2 sec experaion time to last created unit
Order last created unit to attack Target1
Create one *DUMMY ATTACKER* for oner of triggering unit position of triggering unit
Set 2 sec experaion time to last created unit
Order last created unit to attack Target2
Create one *DUMMY ATTACKER* for oner of triggering unit position of triggering unit
Set 2 sec experaion time to last created unit
Order last created unit to attack Target3