- Joined
- Jul 17, 2012
- Messages
- 26
I've been trying to make a kill-streak trigger that will add one spider mine to a unit which already has the use spider mines ability. I have the ability start the player with one mine but allow them to hold up to 5.
Ive tried all kinds of ACTIONS like "Add Item," and "Add Ammunition."
Maybe my TRIGGER/CONDITION is the problem. I have it as:
TRIGGER: Unit - Any Unit Dies
CONDITION: ((Killing Unit) kills (Current))==4
Then I was trying to have the action apply 1 extra Spider Mine to the killing unit.
I've also just tried adding the replenish spider mines ability, but the ability doesn't seem to work. I was just going to have the kill-streak show (un-hide) the replenish ability and just give it only one charge.
I've noticed that the EFFECT "Make Vulture Spider Mines" is greyed out in my DATA, is that my problem?
Ive tried all kinds of ACTIONS like "Add Item," and "Add Ammunition."
Maybe my TRIGGER/CONDITION is the problem. I have it as:
TRIGGER: Unit - Any Unit Dies
CONDITION: ((Killing Unit) kills (Current))==4
Then I was trying to have the action apply 1 extra Spider Mine to the killing unit.
I've also just tried adding the replenish spider mines ability, but the ability doesn't seem to work. I was just going to have the kill-streak show (un-hide) the replenish ability and just give it only one charge.
I've noticed that the EFFECT "Make Vulture Spider Mines" is greyed out in my DATA, is that my problem?