- Joined
- Jul 8, 2007
- Messages
- 146
Hello Hive community,
First off, thanks to all who take the time to read my post. :]
My question is how do I create a system in triggers that is similar, if not identical, to the "Elements to Spells" system in the SpellCraft scenario by TheZizz. The system I'm referring to is the one which makes it so when you acquire three elements in your first 3 slots, you learn an ability and the 3 items are destroyed. I have the basic trigger down I think but there are a few crucial mistakes I can't overcome so if someone could explain the whole trigger I'd greatly appreciate it and would credit you in the map.
I should let you all know that I don't want to create the same exact system but I know for a fact that if I knew these triggers, I could tweak and change them to fit what I need.
Thanks to all who took the time to read this and especially to those who take the time to respond. :]
First off, thanks to all who take the time to read my post. :]
My question is how do I create a system in triggers that is similar, if not identical, to the "Elements to Spells" system in the SpellCraft scenario by TheZizz. The system I'm referring to is the one which makes it so when you acquire three elements in your first 3 slots, you learn an ability and the 3 items are destroyed. I have the basic trigger down I think but there are a few crucial mistakes I can't overcome so if someone could explain the whole trigger I'd greatly appreciate it and would credit you in the map.
I should let you all know that I don't want to create the same exact system but I know for a fact that if I knew these triggers, I could tweak and change them to fit what I need.
Thanks to all who took the time to read this and especially to those who take the time to respond. :]