Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to some name
Actions
Unit - Create 1 Dummy for (Owner of (Triggering unit)) at (Center of Region 000 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Human Sorceress - Invisibility (Triggering unit)
Unit - Order (Triggering unit) to Stop
Unit - Remove (Last created unit) from the game
If ((Current order of (Triggering unit)) Not equal to (Order(stop))) then do (Unit - Remove All buffs from (Triggering unit)) else do (Do nothing)
But that dont work. The triggering unit does not become invisible or anything! Nothing happens
Saxe said:Unit - Order (Last created unit) to Human Sorceress - Invisibility (Triggering unit)
Unit - Order (Triggering unit) to Stop
Unit - Remove (Last created unit) from the game
whitenights said:Change (Triggering Unit) to (casting unit)... that should make it work.
whitenights said:whitenights said:Change (Triggering Unit) to (casting unit)... that should make it work.
I hate to double post but....
event - gereic unit is issued an order targeting an object
condition: triggering unit = "unit"
issued order = attack
action: remove all positive buffs for triggering unit