- Joined
- Aug 6, 2009
- Messages
- 697
So I was making this spell, and when I use the spell, nothing works. (This is a work in progress and was just seeing if my guy would pause, but he won't even pause.) Also, I am new to hashtables and MUI.
Nagashi:
-
Nagashi
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Nagashi
-
-

Actions
-


Set NagashiCaster = (Triggering unit)
-


Set NagashiAngle = (NagashiAngle + (360.00 / (Real((Integer A)))))
-


Set NagashiAngle2 = 0.00
-


Set NagashiPoint = (Position of NagashiCaster)
-


Set NagashiPoint2 = (NagashiPoint offset by NagashiLoops towards NagashiAngle degrees)
-


Set NagashiTime = 6.00
-


Set NagashiLoops = 100.00
-


Hashtable - Save NagashiAngle as 0 of (Key (Triggering unit)) in NagashiHash
-


Hashtable - Save NagashiAngle2 as 1 of (Key (Triggering unit)) in NagashiHash
-


Hashtable - Save NagashiTime as 2 of (Key (Triggering unit)) in NagashiHash
-


Hashtable - Save Handle OfNagashiCaster as 3 of (Key (Triggering unit)) in NagashiHash
-


Hashtable - Save Handle OfNagashiPoint as 4 of (Key (Triggering unit)) in NagashiHash
-


Hashtable - Save Handle OfNagashiPoint2 as 5 of (Key (Triggering unit)) in NagashiHash
-


Hashtable - Save NagashiLoops as 6 of (Key (Triggering unit)) in NagashiHash
-


Unit - Pause NagashiCaster
-


Unit Group - Add NagashiCaster to NagashiDummyGroup
-
-
-
Nagashi Loop
-

Events
-


Time - Every 1.00 seconds of game time
-
-

Conditions
-

Actions
-


Unit Group - Pick every unit in NagashiDummyGroup and do (Actions)
-



Loop - Actions
-




Set NagashiAngle = (Load 0 of (Key (Picked unit)) from NagashiHash)
-




Set NagashiAngle2 = (Load 1 of (Key (Picked unit)) from NagashiHash)
-




Set NagashiTime = (Load 2 of (Key (Picked unit)) from NagashiHash)
-




Set NagashiCaster = (Load 3 of (Key (Picked unit)) in NagashiHash)
-




Set NagashiPoint = (Load 4 of (Key (Picked unit)) in NagashiHash)
-




Set NagashiPoint2 = (Load 5 of (Key (Picked unit)) in NagashiHash)
-




Set NagashiLoops = (Load 6 of (Key (Picked unit)) from NagashiHash)
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






NagashiTime Greater than 0.00
-
-





Then - Actions
-






For each (Integer A) from 0 to 19, do (Actions)
-







Loop - Actions
-








Set NagashiAngle2 = (Load 1 of (Key (Picked unit)) from NagashiHash)
-








Unit - Create 1 Nagashi Dummy for (Owner of NagashiCaster) at NagashiPoint2 facing Default building facing degrees
-








Unit - Add a 6.00 second Generic expiration timer to (Last created unit)
-








Set NagashiAngle = (Load 0 of (Key (Picked unit)) from NagashiHash)
-
-
-






Hashtable - Save (NagashiTime - 1.00) as 2 of (Key (Picked unit)) in NagashiHash
-






Hashtable - Save (NagashiLoops + 100.00) as 6 of (Key (Picked unit)) in NagashiHash
-
-





Else - Actions
-






Hashtable - Clear all child hashtables of child (Key (Picked unit)) in NagashiHash
-






Unit Group - Remove (Picked unit) from NagashiDummyGroup
-
-
-
-
-
-



