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Speed Up Spell

Discussion in 'Triggers & Scripts' started by pandamanana, Feb 21, 2007.

  1. pandamanana

    pandamanana

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    I'm making a Map called Gradius Wars and a powerup I'm using (skill) is Speed Up! How could I make a permanent movement speed bonus that has nothing to do with agility (i don't want people getting more agility so they can attack faster...) Please help me...
     
  2. Aoen

    Aoen

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    You could use this trigger
    Events -
    Unit Learns a Skill

    Conditions -
    Learned Hero Skill = (Your Speed Up Ability Here)

    Actions -
    Unit - Set Movement Speed of triggering unit to Movement Speed of
    Triggering unit + (however much movement speed you want your hero to gain per level of this ability, i.e. if you want your hero to gain 10 movement speed at the first level, 20 on the
    second, etc., then this number would be 10)

    There's a more efficient trigger way using passive item abilities so if you' like I'll give you it but its a bit more difficult.
     
  3. pandamanana

    pandamanana

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    thank you!