- Joined
- Apr 23, 2009
- Messages
- 58
i want to make a quest so that you will get a better unit afther you completed the quest and it will remove the old unit
information
i pick warrior as the first unit
and i will pick better warrior as the second unit
i will pick dragons as the unit that must be killed
1.Unit come within 150 range of "better warrior"
2.Quest text ingame, and will get in the quest menu (F9) as an required quest
3.Quest says : slay 20 "dragons" and you will get mine aprovent
4.Quest is marked as discoverd
5.When you slay 1 dragon its says "slayed 1/20 dragon(s)"
6.When you slayed 2 dragons it says "slayed 2/20dragon(s)" ect
7.When you have completed the quest you get agian in 150 range of "better warrior"
8.Warrior will be removed from game
9.Better warrior will be created as unit for (triggering unit/player)
i don't like to use custom scripts & variables but if its needed i will try it
hope you under stand it, please help me
(no jass please)
Thanks already
~13lade~
information
i pick warrior as the first unit
and i will pick better warrior as the second unit
i will pick dragons as the unit that must be killed
1.Unit come within 150 range of "better warrior"
2.Quest text ingame, and will get in the quest menu (F9) as an required quest
3.Quest says : slay 20 "dragons" and you will get mine aprovent
4.Quest is marked as discoverd
5.When you slay 1 dragon its says "slayed 1/20 dragon(s)"
6.When you slayed 2 dragons it says "slayed 2/20dragon(s)" ect
7.When you have completed the quest you get agian in 150 range of "better warrior"
8.Warrior will be removed from game
9.Better warrior will be created as unit for (triggering unit/player)
i don't like to use custom scripts & variables but if its needed i will try it
hope you under stand it, please help me
(no jass please)
Thanks already
~13lade~