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Spearman

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Yet another request. I need an edited Druid of the Talon model with :
  1. The staff replaced with a spear, OR removed outright.
  2. The "Attack - 1" animation renamed to "Spell Throw".
  3. His ears removed. He will no longer be a night elf.
  4. Hero glow added.
  5. The alternate animations removed, if it will down the file size.

Credits & rep will be given. Thanks in advance.
 
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But Druid of the Talon has an attack animation like if it was throwing a magical projectile, it doesn't seem to be using an spear. Am I right?



It would be slightly harder to make the attack animation... why don't you use the troll spearthrower and change it from troll to human, or use the bandit spearthrowers...
 
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But Druid of the Talon has an attack animation like if it was throwing a magical projectile, it doesn't seem to be using an spear. Am I right?

That's why I specified to have the Attack - 1 animation renamed to Spell Throw, because with the Attack - 2 animation he attacks with his staff.

It would be slightly harder to make the attack animation... why don't you use the troll spearthrower and change it from troll to human, or use the bandit spearthrowers...

This is supposed to be a melee hero, not a spear thrower. Also, I want to use the Druid of the Talon because of his clothes, they're all tribal/nature like.
 
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I suggest you to tell a bit moore about your project, how long the progress is and such things. What kind of map it is. Then it's a bigger chance that someone answers, and makes your request.

Well, I'm not that far into my project yet, but it's an RPG-style campaign. This model will become one of the characters, so it's kind of important.
 
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Well's, I cleared out your request out of boredom. It has all you requested, Expect the hero glow which you can add with triggers by using the hero glow model. He has no weapon either, but that carries out your request as you can attach the spear manually.
 

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Level 7
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I don't really know how can i make it smaller :x. Im not really good at modeling anyway... This is all i can do, You mighta get help from better modeler to make the portrait / reduce the file size, 'Cause i don't know how to make the portrait work rightly.

Edit: Oh, well, I got the file size down to 311kb~ by removing all those bird's bones etc.
 

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Level 7
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I woulda try to make it, But im not sure how to make the portrait correspond the actual model and work properly. If it's done just by naming it by the name of the base model, then i don't have any problems. You can try this, But i can't guarantee does it work.
 

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Whats the difference, a portrait is just a seperate model with a camera attached.., isn't it..?

Portraits are animated. The guy moves his mouth when you click on him/tell him to do stuff.

@Fan: I'll test your version momentarily.

EDIT - Fan, the portrait is awesome, but the attack animation got messed up somehow. He just stands there, with guts on the ground, and there's a particle emitter that shoots feathers everywhere.
 
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