- Joined
- Mar 4, 2009
- Messages
- 1,156
SPAWN Vampire for PLAYER 11
Events
Time - Elapsed game time is 54.50 seconds
Conditions
(Player 11 (Dark Green) slot status) Equal to Is playing
((Random unit from (Units owned by Player 11 (Dark Green) matching (((Matching unit) is A Hero) Equal to True))) is alive) Not equal to True
ACTIONS
Set FIXLAGS = (Center of VAMPIRES <gen>)
Unit - Create 1 units[(Random integer number between 1 and 6)] for Player 11 (Dark Green) at (Center of VAMPIRES <gen>) facing (Position of (Triggering unit))
Custom script: call RemoveLocation(udg_FIXLAGS)
is it good like this ?I hope it is...
Events
Time - Elapsed game time is 54.50 seconds
Conditions
(Player 11 (Dark Green) slot status) Equal to Is playing
((Random unit from (Units owned by Player 11 (Dark Green) matching (((Matching unit) is A Hero) Equal to True))) is alive) Not equal to True
ACTIONS
Set FIXLAGS = (Center of VAMPIRES <gen>)
Unit - Create 1 units[(Random integer number between 1 and 6)] for Player 11 (Dark Green) at (Center of VAMPIRES <gen>) facing (Position of (Triggering unit))
Custom script: call RemoveLocation(udg_FIXLAGS)
is it good like this ?I hope it is...