- Joined
- May 10, 2019
- Messages
- 18
Hi all,
I have some triggers that create special effects, such as Thunderclap, and then destroy the Sfx to remove the leak. In Reforged, the sounds associated with these special effects seem to play 3x. Anyone noticing this?
I have some triggers that create special effects, such as Thunderclap, and then destroy the Sfx to remove the leak. In Reforged, the sounds associated with these special effects seem to play 3x. Anyone noticing this?