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Sounds from Triggered Sfx in Reforged

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May 10, 2019
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Hi all,

I have some triggers that create special effects, such as Thunderclap, and then destroy the Sfx to remove the leak. In Reforged, the sounds associated with these special effects seem to play 3x. Anyone noticing this?
 
There was also strange 3D sounds in the Emerald Throne Room of Temple of the Old Gods (Dwarf Campaign Chapter 3). It sounds like 3D sounds that were meant to be played only once repeat indefinitely. I think it is related to the ThunderClap special effect that we are also using:

upload_2020-1-14_19-18-33.png


And why Set Variable reads "Set VariableSet"? That's a strange bug, too.
 
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