- Joined
- Aug 31, 2009
- Messages
- 31
So I desided to try this map on hive requests. Our development team (which is I) has no good describer so we havent name this map. However for now lets call it
I plan to add a few features like:
So if you have any any knowledges in map making and you liked the idea PM me here. Any help is needed.
Oh and almost forgot
Feel free to ask me any questions about the map idea, and if it needed I can upload null version for you to play it, but for now it sux.
tried to fix the leaks - all crashed
The Demon Plague
Progress: 1.1%
Terrain: 0.1% IIIIIIIIIIIIIIIIIIII
Models: 11% IIIIIIIIIIIIIIIIIIII
Spells: 15% IIIIIIIIIIIIIIIIIIII
Triggers: 1.7% IIIIIIIIIIIIIIIIIIII
Progress: 1.1%
Terrain: 0.1% IIIIIIIIIIIIIIIIIIII
Models: 11% IIIIIIIIIIIIIIIIIIII
Spells: 15% IIIIIIIIIIIIIIIIIIII
Triggers: 1.7% IIIIIIIIIIIIIIIIIIII
So we got here two hostile fractions of demons. One team - satirs, the second - draeneis. Map contains two cities in the corners of maps and a large forest between them. According to the evil demon plan each team must destroy a city. Each city is a purpose for one fraction of demons, the other cause no interest or them. Both cities are hostile to all the demons, but in the mode of villager they are neutral to the player (Each player has a metamorphosis that will turn it into villager until he cause damage.). While you are in the skin of villager you can get some quests to earn money/experience or make some diversion.
Both cities are heavily protected by guards, archers, towers etc, and can only be destroyed by army of demons (summoned by team). But demon army can fail if city will be too strong. So it very important to make some diversions that will lower city spirit, armor and count of guardians.
Also summoning the army of demons will be possible only when team get and certain amount of points which is collected when you make an successful diversion or kill an enemy demon.
Both cities are heavily protected by guards, archers, towers etc, and can only be destroyed by army of demons (summoned by team). But demon army can fail if city will be too strong. So it very important to make some diversions that will lower city spirit, armor and count of guardians.
Also summoning the army of demons will be possible only when team get and certain amount of points which is collected when you make an successful diversion or kill an enemy demon.
I plan to add a few features like:
- unlimited inventory - partially done
- Death and revive system - partially done
- 3D camera system
- achievement save system
So if you have any any knowledges in map making and you liked the idea PM me here. Any help is needed.
Oh and almost forgot
Feel free to ask me any questions about the map idea, and if it needed I can upload null version for you to play it, but for now it sux.
tried to fix the leaks - all crashed
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