TL;DR: Immune system map. Want to know how to make units reproduce and target structures. Also want suggestions for good base models to use.
(I'm very sorry if I'm violating any rules; Please tell me if I am)
I have to make a game about the immune system, and decided to adapt warcraft for the purpose. I'm very noobish about custom maps (but I have some fairly serious programming experience) I'm wondering how do some things:
Thank you
(Once again, please tell me if I'm violating any rules of conduct or the like)
(I'm very sorry if I'm violating any rules; Please tell me if I am)
I have to make a game about the immune system, and decided to adapt warcraft for the purpose. I'm very noobish about custom maps (but I have some fairly serious programming experience) I'm wondering how do some things:
- What's the right way to make an unit reproduce? For instance, each bacteria might make a copy of itself every five seconds. Should this be a trigger or what?
- I'm representing the (infectable) cells of the body as some structure. How do I make the pathogens attack said structures?
- Viruses can only reproduce with an infected cell. Unless this is somehow shown wrong, I'm going spawn some infected-cell structure. How would I make
viruses go to unoccupied infected cells? - Suggestions about models for cells, infected cells, viruses, bacteria, and "defenders" (specifically, macrophages, which eat pathogens, B cells, which do weak AOE stuff, and T cells, which do powerful, highly effective melee stuff adapted to specific attackers) would be very welcome.
Thank you
(Once again, please tell me if I'm violating any rules of conduct or the like)
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