- Next Wave
- Events
- Time - Every 120 seconds of game time
- Conditions
- Actions
- Set Round = (Round + 1)
you're welcome if it doesn't work or something, then please tell (haven't tested it, but it should work)
I have a small question to ask u
In the part u wrote (Spawn Demons <gen> contains (Triggering unit)) Equal to True is a boolean comparison? and where u wrote set lifes is a variable?
yes and yes (sry for forgetting to write about the life integer ^^)
dunno what u mean.. do u mean the whole condition or just CheckUnitsStuck[1]?
the condition is boolean and CheckUnitsStuck is an UnitGroup variable array