- Joined
- Jul 6, 2009
- Messages
- 889
Oh hai thar.
I are making teh CTF map ~! It is very Even though I kind of ruled out CTFs in my "Drafting Stage" thread, I decided to make it ~!
Planned Features
Progress
Other Random Notes
My Questions
I are making teh CTF map ~! It is very Even though I kind of ruled out CTFs in my "Drafting Stage" thread, I decided to make it ~!
Planned Features
- Many things that mock the Hiveworkshop map submission rules, including different author name, and an inadequate description. Sharkbait!
- Fully triggered projectiles ~ it's hawt.
- Random things from different maps, including Jigglypuff, more Pokemon, one or two DotA guests, and a few tributes to important people I know that have helped ~
- Current name I'm thinking of is "Rejection CTF" or "Random CTF".
- Potentially a low map size (I'm doubting because of models) so people can host it better? O_O
- Some sort of new damage table. Idk. Is that even viable for a CTF? I already triggered it
Progress
Well, the activity level on this project will fluctuate. Although I have three weeks of school left so then I can work on it then ~ No idea. I've done enough to release some sort of demo though. Interested? T_T
Other Random Notes
- Map will be available open source (the one I say to download will be optimized to keep filesize down) ~ code is in vJass, and expect messy, probably uncommented, blerh, ugly, crap, omg, wtf, lols, code.
- I am still working on Pudge Wars, I think. God knows. Like in my drafting thread, I said: "I consider map-making a hobby thingy, not a burden So I work on maps whenever I feel like. =)" ~ Why am I even making maps with that sort of attitude to dedication O_O
- Go test out the Projectile Demonstration map for some sort of preview of what is possible. Although I'm not on the same level as Kenny x3
- The map has AIDS (Jesus4Lyf).
- So, if I use Projectile, I can spread AIDS to everyone in the game.
- I should stop focusing on the coding and more on the fun of the game X_X
- This is a very troll thread.
- I need to make a dash system too . Or is dashing and the like too imba? But then again, flag bearer can be silenced
My Questions
- Should there be items / some reward system? I want to make it more balanced, kill the snowball factor, but still make it fun.
- What should be the penalty of flag bearers (as in, the one who stole the enemy flag and is carrying back home)? Reduced MS and Silenced?
- Should HP even be a part of the game (so why did I code the damage system >.<)? Perhaps things should just be with 10 HP, 10 hits to die (concept, not figures)?
- Hah. I think I'm making this map just to get attention and some "Cool map" comments. I still want it fun >.< (Why is this a question? Maybe it is just something to do? Bleh. Who cares?)