- Joined
- Jul 10, 2007
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- 6,306
Unfortunately it won't fire if the unit is already stunned/paused, which makes it quite pointless (in most cases), in fact only make every stun abilities with triggers is the best solution.
A stun is a point-order event, and what you have is a target-order event.
A stun is a point-order event, and what you have is a target-order event.
I disagree.I actually think stun event is still useful.
For example, you could easily argue that only detecting the first stun on a unit is smart since the unit is already stunned, thus can't respond to further stuns =).
However, this wouldn't be useful for like passive abilities that do something when a unit is stunned =(.