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- Dec 12, 2008
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If you're going to do that, could you at least write an Advanced Caster library that allows us to cast timed spells?
You'd start out with one dummy unit. If the user wants a spell to be cast while the dummy is casting some other spell, you'd check for any units in the stack, and order one of them to cast the spell. When a unit finishes casting a spell, add him back to the stack.
You'd start out with one dummy unit. If the user wants a spell to be cast while the dummy is casting some other spell, you'd check for any units in the stack, and order one of them to cast the spell. When a unit finishes casting a spell, add him back to the stack.