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Smasher Slate

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Level 3
Joined
Feb 14, 2009
Messages
23
what is a slate?
make regions for each "slates" then do unit enters region
and i think you can change the name to slates yourself :/
 
Level 15
Joined
Aug 18, 2007
Messages
1,390
A slate is a tower from a TD, that often has a range equal to how big it is. The slate is a tower that can be walked on, and that can be placed on the road where the creeps walk.

When making a building, theres a value called Pathing Texture or something. Its basicly something like "Scout Tower, Barracks, Keep, and so on". Set it to none. BAM! solved :D
 
Level 10
Joined
Jul 31, 2008
Messages
477
Well, the slate is created by spell.
  • Create Spell
  • Events
    • Unit - A unit begins casting an ability
  • Conditions
    • (Ability beeing cast) equalt to Create Slate
  • Actions
    • Set Slate = (Random Number Between 1 and 4)
    • If then conditions are true then do then...
And that goes on for some time.ä
So how do i make this?
 
Level 15
Joined
Aug 18, 2007
Messages
1,390
If you create the slate, just put a:

  • Slate create
  • Events
    • Unit - Unit starts the effect of an abillity
  • Conditions
    • Abillity bieng cast equal to (Create Slate)
  • Actions
    • Unit - Create 1 (Slate[Random nuber between 1 and Slatetypes] Facing default facing degrees)
    • Trigger - Add to (Slatedamage) the event (A unit comes within (Last created unit)
And the Slate Damage:

  • SlateDamage
  • Events
  • Conditions
    • Player - Owner of (triggering unit) equal to YOURCREEPPLAYER
  • Actions
    • ----Your actions----
 
Level 10
Joined
Jul 31, 2008
Messages
477
If you create the slate, just put a:

  • Slate create
  • Events
    • Unit - Unit starts the effect of an abillity
  • Conditions
    • Abillity bieng cast equal to (Create Slate)
  • Actions
    • Unit - Create 1 (Slate[Random nuber between 1 and Slatetypes] Facing default facing degrees)
    • Trigger - Add to (Slatedamage) the event (A unit comes within (Last created unit)
And the Slate Damage:

  • SlateDamage
  • Events
  • Conditions
    • Player - Owner of (triggering unit) equal to YOURCREEPPLAYER
  • Actions
    • ----Your actions----

Thank you very much! +Rep for tht



Edit:
In my actions the slate is supose to cast abilites. What is the targets "name" (picked unit, entering unit.)
 
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