- Joined
- Jun 25, 2011
- Messages
- 36
Hi!
I and a friend made a map where you slide with your hero. But we are not satisfied of the movement of the heroes.
The movement seems jerky regardless of the period used for the timer (we use standard triggers for the slide system). Even with 0.001 second, the movement is jerky.
In fact, the more we reduce the value, the less the movement is jerky in straight lines, but the more the movement is jerky when you circle with your hero.
However the jerky movement doesn't appear with the car model Illidan. So everything might be a problem of graphics or of animation. I remember that the map-maker Maximaxou found out that when the "walk" animation is played, the movement seems less jerky.
So... Anyone knows anything about that bug?
I and a friend made a map where you slide with your hero. But we are not satisfied of the movement of the heroes.
The movement seems jerky regardless of the period used for the timer (we use standard triggers for the slide system). Even with 0.001 second, the movement is jerky.
In fact, the more we reduce the value, the less the movement is jerky in straight lines, but the more the movement is jerky when you circle with your hero.
However the jerky movement doesn't appear with the car model Illidan. So everything might be a problem of graphics or of animation. I remember that the map-maker Maximaxou found out that when the "walk" animation is played, the movement seems less jerky.
So... Anyone knows anything about that bug?