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Skinning Help

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Level 19
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You import skins the same way as other files to your map. Once you imported your skin you will only need to change its path correctly so it will work. If you are going to replace an excisting WC3 Blizzard model skin, then all the paths can be read by using an extra tool. For example Wc3 Image Extractor II to read the right paths. From here: http://www.thehelper.net/forums/showthread.php?t=47918
 
Level 2
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May 27, 2007
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You import skins the same way as other files to your map. Once you imported your skin you will only need to change its path correctly so it will work. If you are going to replace an excisting WC3 Blizzard model skin, then all the paths can be read by using an extra tool. For example Wc3 Image Extractor II to read the right paths. From here: http://www.thehelper.net/forums/showthread.php?t=47918

im a noob in skining, and i dont understand a thing you just said and half the stuff on that site (and the other half doesnt make sense without the other half). so should i just start a new topic or something with my own probloms?
 
Level 19
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Are you saying you want to make your own skin or import an excisting one? If you want to make skins maybe you could see if there are any good skinning tutorials and ask in the skinning section.

But if you only want to import a skin, you will only need the right path for the skin.
 
Level 10
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Mar 30, 2007
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I've heard so many people ask this question. Alright garaa, i believe what you want to ask is how do you import a skin into a game.


Well you see, models and skins are different.

A model is a whole new unit.

A skin is just a texture that replaces an old units texture.

For example, a demon footman skin. If you put that in your game it would replace the OLD normal footman skin with the demon one.

So lets see how we can put this into a game:

For this i am going to use my (Lovely) Jungle marine skin.

http://hiveworkshop.com/resources_new/skins/963/

Notice how its the same shape as the marine, just a different skin.

See the path i have provided?

Units\Critters\Marine\SpaceMarine.blp

Thats the path for the normal marine which is included in game. Giving the skin this path after importing it will replace the old skin with this one.

Now, open world editor.

go to the IMPORT MANAGER.


Then right click and go to IMPORT FILE.



Now import the file.

Right click on it, go to Modify file properties.


Change it to the path we have.

Which is Units\Critters\Marine\SpaceMarine.blp.


Now save your map, close it, and re-open it.

PRESTO! THERES YOUR SKIN!
 
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