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Skills/Abilities for my Hero (+rep)

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Level 11
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May 11, 2008
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Ok Headshot is Critical Strike basically has X% to deal Xx damage. Rapid Burst he shoots 3 rounds at once, increasing his attack speed, for a very short time, Uranium Round is basically a target gets hit by it takes damage over time and if the unit dies a puddle of radiation is created around him which deals X damage over time who are in the puddle.
 
Level 11
Joined
May 11, 2008
Messages
830
Thanks Again (+rep), Can you make Rapid Burst and Uranium Round GUI triggers? (if you can you got 5+ rep).

Well for Uranium round it's really simple you just need to create the Shadow Strike ability, make a new buff for it, and a new Plague Cloud unit (+ability) to replace it for the puddle or whatever raditation. Then you can make a trigger like this:

  • Uranium Round
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Dying unit) has buff Aura of Blight) Equal to True
    • Actions
      • Unit - Create 1 Disease Cloud for (Owner of (Killing unit)) at (Position of (Dying unit)) facing Default building facing degrees
The Condition is a Boolean condition if your wondering.
 
Level 11
Joined
May 11, 2008
Messages
830
For the Rapid Fire, create a dummy ability (basically all you need to do is give it a description and mana cost. Set all data to 0 or null) Then create a ability based off the Item Attack Speed change it to a hero ability.

Then do a trigger like:

  • Rapid Fire
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Rapid Fire
    • Actions
      • Unit - Add Rapid Fire (Gloves of Haste) to (Casting unit)
      • Wait 2.00 seconds
      • Unit - Remove Rapid Fire (Gloves of Haste) from (Casting unit)
The wait is basically how long you want Rapid Fire to last.
 
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