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Sires, Sirs and Serfs Beta 0.4

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Right. This came out as I have a group of friends who love DotA and another who love Castle Fight, so I mixed them.
Basically, you fight left team vs. right team, and the objective is to kill the other teams' Sire.
You can choose from 3 classes:
- Sire. The leader of your force, only has spells for backup, and is the only character who can upgrade your troops.
- Sir. The Heroes. Self-explanatory?
- Serf. The builder. Builds buildings that automatically sends troops towards the enemy base.
I know I kind of stole a lot from the mentioned maps, but hey, how original can you get nowadays...
This map is recommended with 8-12 players, as a 1on1 with Heroes can become quite dull. It's also recommended that you agree on who's who before the match starts.
Credits are included in the map, press F9.
Also, I've no idea how to protect maps, so please don't steal anything :(

Keywords:
sire, sir, serf, sires, castle fight, dota, east vs west, build, kill, fun
Contents

Sires, Sirs and Serfs Beta 0.4 (Map)

Reviews
19:09, 5th Apr 2009 Rui: This map does not seem to be OK. Rejected.

Moderator

M

Moderator

19:09, 5th Apr 2009
Rui:
This map does not seem to be OK. Rejected.
 
Level 1
Joined
Dec 7, 2008
Messages
823
>Is this map made for multiplayer only? I played it in single player & waited for a long
time & nothing happened
>Some little info about the game at the loading screen can help
>really Bad terrain. Needs much work
>I used sire. change icon for him
>Are you sure about the map types?

For Moderators
My Rating :1/5
The terrain is unacceptable i have to say.
So Vote for disapproval (Sorry Zubie)


My suggestion:
Take the map out of the map section & start a thread in
Map Development - The Hive Workshop - A Warcraft III Modding Site
 
Level 1
Joined
Dec 7, 2008
Messages
823
>MP?
>And really go into the map development section. If it is your first map then going there before you place a map here is advised.
>Do not mind critique because it always helps to make the map better

For Moderator
Sorry, MP only. Terrain I haven't even looked at yet, will be in a later version :)
Thanks for the hints
If the map maker is willing to make improvements then "Rejected until updated" status is my opinion.
 
Level 14
Joined
Nov 2, 2008
Messages
579
Here is my review:

Review
Terrain: 1/5 Comment: Lacking Terrain. Really badly done. But you already know that :)
Original: 4/5: Few maps like these.
Triggering: 2/5 Comment: Lack of successful triggers.
Custom Material: 2/5 Comment: Very few custom material spotted.
Fun factor: 3/5 Comment: Well the terrain really screws with this up as well.


Overall comment: A odd map. Nothing Special though

Suggestions:

*Make units/spells/icons/heroes more custom. That will Draw attention.
*Fix the trigger leaks. Download Leak Check At the tools section
*Improve the terrain. Ask for help or read some terraining tutorials.
*Defense Towers are too strong for my mind : P
*More Items will make your map more attractive.
*The Orc Barbarian or something like that: his icon does not fit the model file. : P. I really expected something else judging by the icon.


Final Rating

Not terrible But Needs Alot of improvement. I vote this map for Rejected until updated. and i rate 1.8/2 {Lacking}
 
Level 31
Joined
May 3, 2008
Messages
3,154
1) Terrain - The terrain was poorly develop. Infact, the only thing you use was cliff level 1, ramp and 3 tileset (Grass, Dirt & Cobble Path). To conclude it, the entire terrain was blank.

2) Scripting/Triggering - Those trigger wasn't at the best performance and with memory leak, it could possibly cause a serious of lag over it.

3) Description - The description at hiveworkshop seems to be alright, but you been abusing the type. There is only 1 genre could be use, if your map was a combination of more than 1 element; please use Others as the type instead of using AOS, Defense & Risk together.

4) Bug/Error - From what I seen, there is plenty of hotkey that doesn't work and some of the way a hotkey was being display look awful. Cause I seen some of it have a hotkey display by showing it like this Archer and when I upgrade my structure, it show the hotkey by setting it into a bracket like this Archer (A). It look ugly, either set all those hotkey according to blizzard standard or have it inside a bracket.

From what I currently view, there is a lot of work need to be done if you wish this map to be approve.

1/5 from me.
 
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