Okie dokie. Basically in my map I've got a night/day system. I have a Timer variable called DayTimer (DayTimer = (New timer) <Timer>). When the sun sets or rises, there are text messages displayed to both teams and the timer window that I have DayTimer linked to is supposed to change its background and title.
The speed bump is that I absolutely can't figure out what's up with this trigger not functioning.
Here's my map initialization.
Here's the trigger that won't friggin' work. Even when I remove the trigger's condition so that the only thing required for it to fire is DayTimer expiring, it still does absolutely nothing. None of the text messages are displayed and the Timer window doesn't switch colors and titles.
I made this thing to see if the issue was within my DayTimer setup itself, but when I test run the game, after 150 seconds the text message "Test" is displayed properly.
Anyone have any idea why the trigger just refuses to work?
The speed bump is that I absolutely can't figure out what's up with this trigger not functioning.
Here's my map initialization.
Here's the trigger that won't friggin' work. Even when I remove the trigger's condition so that the only thing required for it to fire is DayTimer expiring, it still does absolutely nothing. None of the text messages are displayed and the Timer window doesn't switch colors and titles.
I made this thing to see if the issue was within my DayTimer setup itself, but when I test run the game, after 150 seconds the text message "Test" is displayed properly.
Anyone have any idea why the trigger just refuses to work?